GumLab
Trailer
Bonus
Episode 1
Season 1
How to Create a Compelling Sonic World with Sound Design
About:
Jonathon Roberts is a true heavy hitter in sound design. He's worked on shows like StoryPirates, Quiet Part Loud and Case 63. Jonathon dishes on the proper role of sound design, the "tyranny of visuals", how to tell good sound design from bad and what to consider if you're thinking about sound design for your own production.
3 Pieces of Gum from Jonathon:
- A little sound design goes a long way. Consider how sound design and music can elevate your project.
- Audio is the most imaginative medium. You only have your ears and people’s imaginations are way more dynamic that visuals.
- Sound design works if it brings clarity to the story and supports the core of the story.
Links:
https://open.spotify.com/show/4c9ZKaFtEKweSYOlYvxfvp
https://open.spotify.com/episode/3Yh2VULBwJJyGouq9kfyrA?si=473e820cc9b34e05
Get in touch:
www.gumaudio.com