{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"AI News Today | Julian Goldie Podcast","title":"Hy3 Destroys GLM 5.2?","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/01db3d5e\"></iframe>","width":"100%","height":180,"duration":481,"description":"GLM 5.2 vs Tencent Hunyuan HY3 (HY3): Side-by-Side Tests + Final Verdict\nThe script compares GLM 5.2 (from ZAI) versus Tencent Hunyuan HY3 (HY3) side by side using multiple generated projects, including game-like demos (Dragon Realm, flight sim, driving game, parachute game) and a Remotion cinematic video. HY3 is described as buggy, laggy, and often lacking detail, requiring hours of back-and-forth to get usable outputs, while GLM 5.2 generally produces smoother, more playable results on the first try. HY3 wins one round where GLM 5.2 fails, but GLM 5.2 wins 6 of 7 tests overall and also has a larger context window (1M tokens vs 256K). HY3’s advantages are free API access (via OpenRouter until July 21) and availability via Hermes Agent, while GLM 5.2 is preferred overall.\n00:00 GLM vs HY3 Intro\n00:26 Free Access Setup\n00:52 Test 1 UI Smoothness\n01:49 Dragon Realm RPG Test\n02:50 Flight Simulator Showdown\n03:25 Neon City Driving Test\n04:12 When GLM Fails\n04:41 Parachute Game Comparison\n05:05 Remotion Video Ad Test\n05:45 Scorecard and Context\n06:13 HY3 Strengths and Tips\n07:00 Final Verdict and Outro","thumbnail_url":"https://img.transistorcdn.com/Tp0JSUlyiAe2ran44b13cjk4ImQYS1QEMKCAa9Q7go0/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9lNTYz/NGQxMTU2ZTM1MzU5/MDNiYjcwZjJmYTY5/ODJmOS5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}