{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"TypeScript.fm - The Friendly Show for TypeScript Developers","title":"TypeScript Go Nightly Improvements, Rslint Announced, and Big Bun Updates | News | Ep 32","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/0304855f\"></iframe>","width":"100%","height":180,"duration":3069,"description":"News of the week of August 18, 2025: one of the biggest nightly updates for TS Go, Rspack team announces a new linter, the new minor Bun release is pretty major, and Next.js 15.5 features typed routing . From the community: more learning web dev resources, an exhaustive switch utility for JSX, --strict on by default?, and whether you can really protect your code from clients. Plus, the two fools rant about feature flags.ChaptersNewsJake Bailey: TSGO had a big nightly updateSocket.dev: Rspack Introduces Rslint, a TypeScript-First Linter Written in Go (powered by TS Go) (repo)Bun 1.2.21 release notes plus blog post on how they achieved a 500x faster postMessage(string)Deno 2.4.4 structured clone perf improvement Next.js 15.5 release notes (summary thread)Preact 11 sneaks in a betaAngular 20.2.0 features a stable zoneless API From the CommunityDr. Axel: Learning web development: Booleans, comparisons and `if` statementsLearning web development: Loops in JavaScriptLearning web development: Shells and Node.jsDaniel Rosenwasser proposed to turn `--strict` on by default Correction: It was an issue, not a PR :-)Lib watch: valleys (ht HN) –  Lightweight, zero-dependency library for validating arbitrary runtime data in TypeScript.Hangman in TypeScript typesDiscussion: Protect code & assets? : r/typescriptReplo.computer: Exhaustive Switch Expressions in Typescript Cool StuffBlog post: Dual Tilemap Auto Tiling Steam Game: Now THAT’S a Big DragonVideo: A million blades of grass in LOVR + TypeScriptLÖVR - VR version of LOVE 2DTypeScriptToLuaJoin the Michigan TS Discord!Sponsored by Excalibur.jsExcalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party...","thumbnail_url":"https://img.transistorcdn.com/LUVFPtghCfQs9Z5cmq099b61B1Uvk41woCYRjlvHUak/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jY2Ew/ZThkMTZkZGNiN2E2/Mzc1MmI5NWI0ZjU0/YjA3MS5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}