{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Gaming Tech Brief By HackerNoon","title":"How I Built an Open Source Publishing Workflow for Chess Streamers","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/090c5d3f\"></iframe>","width":"100%","height":180,"duration":546,"description":"\n        This story was originally published on HackerNoon at: https://hackernoon.com/how-i-built-an-open-source-publishing-workflow-for-chess-streamers.\nAn open source workflow that turns chess livestreams into searchable static pages with games, chat, transcripts, thumbnails, analytics, and SEO.\nCheck more stories related to gaming at: https://hackernoon.com/c/gaming.\n            You can also check exclusive content about #chess, #lichess, #webdev, #static-site-generator, #xadrez, #live-streaming, #chess-websites, #hackernoon-top-story,  and more.\nThis story was written by: @fczuardi. Learn more about this writer by checking @fczuardi's about page,\n            and for more stories, please visit hackernoon.com.\nI built an open source workflow that turns chess livestreams into searchable static pages with game links, chat replay, transcripts, highlights, thumbnails, analytics, and SEO metadata. It started as a personal chess-learning archive and is evolving into tooling that could help other chess streamers make their live content less ephemeral.","thumbnail_url":"https://img.transistorcdn.com/BfMc-ZovSv4rGmZkeFGyHIHwikXuq6NLDmb3tagtH1I/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzQxMjcxLzE2ODMz/MTY1MTItYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}