{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"The Killscreen Podcast","title":"MoMA's Paola Antonelli on thinking of games as design objects","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/1bafe82d\"></iframe>","width":"100%","height":180,"duration":790,"description":"Well, we know what videogames are, but what does it mean to be a videogame designer? I posed this question to Paola Antonelli, a force in the world of modern art. She is currently the Senior Curator of the Department of Architecture & Design as well as the Director of R&D at The Museum of Modern Art (MoMA) in New York City. What I love about Paola is how expansive her view of design is.  She pushed the museum to expand design objects like Eames chairs into the digital domain. Und...","thumbnail_url":"https://img.transistorcdn.com/zTYr6doDWNgE9y4YNtSYWKFBPjWC_pIPoM2oNdCN1X0/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80MGIx/ZDc3YWEyZTY5MzFl/NmNmNmZlZWFmMTRl/YmNhYS5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}