{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Game Dev Podcast | Coffee with Butterscotch","title":"[Ep20] Slurb n Save","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/2268d7b3\"></iframe>","width":"100%","height":180,"duration":4313,"description":"In this extra-long episode we talk about all kinds of things, ranging from the lunacy of Sam's double-day workdays, how to hold our games the right way with iOS9, the relationship between jerkdom and competitive online gaming, and the upcoming St Louis Scatterjam (Oct. 9: http://bit.ly/1NKzjbN). And, of course, we give an update on Crashlands: things are moving along GLORIOUSLY.","thumbnail_url":"https://img.transistorcdn.com/57RnUDMrX7h6l91fJ2kOsVBxjM7ppOThe0dep8MNmrA/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMxMTcxLzE2NTM1/MDM3OTEtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}