{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"UIBuzz - Software and game development","title":"Game balancing is hard","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/28b2a426\"></iframe>","width":"100%","height":180,"duration":695,"description":"Game Development Challenges and InnovationsI've been busy with my game project, Project Hack, making significant UI changes and integrating new features like a leaderboard. Balancing gameplay is a major challenge, but I've devised strategies to keep it fair. Looking forward to sharing more progress and insights with fellow developers. Follow for more updates on my game and app projects!Mentioned in this episodeProject HackSub Radar subscription tracking appContact mepeterwitham.com/contact","thumbnail_url":"https://img.transistorcdn.com/YgrKeLdhg6NGDSmMtWQVwIbuSC2PIkAmGy-XD6on8uI/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMyMTk3LzE2OTE0/MjEwMDMtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}