{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Gaming Tech Brief By HackerNoon","title":"Levelling Up Learning: Exploring the Impact of Gamification in Flipped Classrooms: Discussion","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/2f26f0d4\"></iframe>","width":"100%","height":180,"duration":507,"description":"\n        This story was originally published on HackerNoon at: https://hackernoon.com/levelling-up-learning-exploring-the-impact-of-gamification-in-flipped-classrooms-discussion.\nThis paper explores impact in flipped classrooms, offering recommendations for effective implementation and future research to enhance student success.\nCheck more stories related to gaming at: https://hackernoon.com/c/gaming.\n            You can also check exclusive content about #gamification, #student-success, #student-engagement, #educational, #teaching, #learning, #leaderboard, #flipped-classroom,  and more.\nThis story was written by: @magnetosphere. Learn more about this writer by checking @magnetosphere's about page,\n            and for more stories, please visit hackernoon.com.\nThis paper explores impact in flipped classrooms, offering recommendations for effective implementation and future research to enhance student success.","thumbnail_url":"https://img.transistorcdn.com/BfMc-ZovSv4rGmZkeFGyHIHwikXuq6NLDmb3tagtH1I/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzQxMjcxLzE2ODMz/MTY1MTItYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}