{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Flow State","title":"It's A Miracle Fretless Got Made","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/384d9217\"></iframe>","width":"100%","height":180,"duration":1506,"description":"Subscribe to Flow State: https://youtube.com/@flowstatecrit\nThere’s a magic in the game feel of Fretless, and it’s immediately noticeable. Quick-time events in battle form the foundation of this game's incredible game feel. The wild thing, is that despite being a musical RPG from the very beginning of development about 8 years ago, these quick time events weren’t present until about a year before its release. This is a game that had so many chances to fail or be something much lesser. But the team at Ritual Studios were relentless, and they’ve made something special.\nFretless on Steam - https://store.steampowered.com/app/2429050/Fretless__The_Wrath_of_Riffson/\nSupport my work at ko-fi.com/MattHorton\nRead more of my writing at https://MattHorton.live","thumbnail_url":"https://img.transistorcdn.com/BAGS3dRjCGBYflzDVJ_q_46YoAZjj3DFIb_yf55hmyY/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84ZDk3/OGExMzQxNWE3NDBi/MjUxMzhmZTgyZDdi/YjdiYS5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}