{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"TypeScript.fm - The Friendly Show for TypeScript Developers","title":"TypeScript 6.0 is Official, Reducing Dependency Bloat, and a Zig-based Runtime | News | Ep 60","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/397bfb39\"></iframe>","width":"100%","height":180,"duration":2729,"description":"News for the week of March 16, 2026: TypeScript 6.0 is stable and released, Next 16.2 is better for agents, and SolidStart V2 is coming soon. From the community: bloat in JavaScript projects (and what to do about it), a TypeScript CLI framework, and why Node.js needs a VFS and a better streams API.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChaptersNewsAnnouncing TypeScript 6.0 Meta: Flow gets a Rust portNext.js 16.2: AI ImprovementsNuxt 4.4SolidStart v2 roadmapPSA: Node.js Tuesday, March 24 security releaseLibrary Watche18e CLI: Analyze and replace dependencies to reduce bloatKnip v6: 2-4x faster than v5 (via Lars webpro.nl)zigttp: A TypeScript runtime written in Zig (via djidja8.bsky.social)Crustjs: A TypeScript-first Bun-native CLI framework (va sungkim)numpy-ts: numpy-ts is now 8-10x faster with WASM : r/typescript From the CommunityJames Garbutt: The Three Pillars of JavaScript Bloat Rob Palmer: accepts Ecma Recognition awardMatteo Collina: Why Node.js Needs a Virtual File SystemListen to the Nodeland Banter episodeJames Snell: We deserve a better streams API for JavaScriptThread and PR:  Experimental streams in node VoidZero: Tales from the Void: March Launch Week Recap | VoidZero OpenUI: Rewriting our Rust WASM Parser in TypeScriptRelated: Rust WASM vs. TS performanceJoy of Code: How To Animate Code Using TypeScript 🪄Bleet of the weekCool LinksBook: The Ultimate Guide to Rebuilding a Civilization Jake Archibald: Customizable <select> elementMN Armored Combat – enjoy the full-force contact sport of BuhurtMusicSeahorse Dreams by Kubbi (Spotify)","thumbnail_url":"https://img.transistorcdn.com/LUVFPtghCfQs9Z5cmq099b61B1Uvk41woCYRjlvHUak/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jY2Ew/ZThkMTZkZGNiN2E2/Mzc1MmI5NWI0ZjU0/YjA3MS5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}