{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"TypeScript.fm - The Friendly Show for TypeScript Developers","title":"Deno 2.3 Ships Tons of QOL Improvements | News | Ep 16","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/39b8601d\"></iframe>","width":"100%","height":180,"duration":1974,"description":"News for the week of April 28, 2025: Deno 2.3 brings some nice quality-of-life improvements, plus void(0) has released a new all-in-one bundler for your TypeScript libraries.\nChapters\nLinks\nWebsite: Minnestar events\nWebsite: IGDATC\nTool: Deno 2.3\nTool: tsdown\nTool: Astro 5.7\nBsky thread: Macros in TypeScript (@cinny.bun.how)\nBsky thread: Dan Abramov AMA\nArticle: If I wrote a linter, part 1 (Joshua Goldberg)\nArticle: Plaid migration to Deno Deploy\nArticle: Pinterest Flow to TS migration\nArticle: Converting values to strings (2ality)\nLibrary: Immaculata\nLibrary: vue-route-query\nTool: Sapling SCM\nArticle: Ductless Ceiling Cassettes\nVideo: Quantum computing explainer (3blue1brown)\nVideo: ed text editor (Kay Lack)\nWebsite: Game Icons\n\nSponsored by Excalibur.js\nExcalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.\nMusic\nSeahorse Dreams by Kubbi (Spotify)","thumbnail_url":"https://img.transistorcdn.com/LUVFPtghCfQs9Z5cmq099b61B1Uvk41woCYRjlvHUak/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jY2Ew/ZThkMTZkZGNiN2E2/Mzc1MmI5NWI0ZjU0/YjA3MS5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}