{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"The Short Game","title":"237: Super Metroid","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/46badcaa\"></iframe>","width":"100%","height":180,"duration":4975,"description":"For as long as the show has been around, whenever we asked “what’s a great short retro game?” the nearly unanimous answer was always “Super Metroid!” It’s the game that launched one of our favorite genres, but for various reasons none of us had played much of it. We correct that this week, and brought along a friend for that 1994 perspective.\n\n\n\nWe discuss the game’s forward thinking design and impact, as well as approaches and tips for playing it in 2020, and some listener responses.\n\n\n\nResources:\n\n\n\nOriginal ManualThe Metroid Library – page with numerous scans of period appropriate guides(Raygan mostly used the GamePro guide, which is short and spoiler-light, and the official Player’s Guide)Game Maker’s Toolkit – Boss Keys: The World Design of Super Metroid Dependency chart\n\n\n\n\n\nThe Short Game is supported directly by our listeners on Patreon! Supporters at any level get access to our Discord, where we discuss games, plan episodes, and talk about what we are playing in real time. You can also support us by writing a review on Apple Podcasts!\n\nYou can follow our show on Twitter at @_shortgame\n\nYour hosts this week were:\n\nRaygan Kelly – @raygankShane Kelly – @8bitShaneLaura Nash – @laurajnashZoltan","thumbnail_url":"https://img.transistorcdn.com/CxYZwjjs_4iLjyLDzLnaaznbL5170eSsi-gM7hls96Q/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iYzFm/ZGZmOGU2NDYxOTZl/YzAzNTU2NWM4MzJk/NzBmNy5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}