{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Game Dev Podcast | Coffee with Butterscotch","title":"[Ep591] How To Make An Indie Studio That Makes Hit Games","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/4a96537a\"></iframe>","width":"100%","height":180,"duration":4008,"description":"In episode 591 of 'Coffee with Butterscotch,' the brothers dig into what actually makes a small studio function well over the long haul. Using Butterscotch Shenanigans as the through line, they walk through how their team structure has evolved, how they think about hiring, bottlenecks, and unexpected skills and what it looks like to keep a small team functioning well through years of shipping games. \n\"How Many Dudes?\": https://howmanydudes.com\n00:00 Cold Open\n00:28 Introduction and Welcome\n03:08 Understanding Team Topologies and Their Impact\n06:14 The Role of Individual Skills in Team Dynamics\n09:09 Case Study: Butterscotch Shenanigans' Team Evolution\n12:00 Navigating Hiring Challenges and Team Growth\n14:57 The Synergy of Team Members and Their Contributions\n22:22 Collaborative Dynamics in Indie Studios\n25:34 Expanding Team Capabilities and Bottlenecks\n27:09 Adapting Roles and Responsibilities\n29:15 Unexpected Skills and Team Adaptation\n34:05 Continuous Integration and Development Philosophy\n38:06 Quality Assurance and Testing Strategies\n46:17 Small Batch Delivery and Automated Processes\n51:23 The Role of Productivity Engineering\n55:26 Team Structure and Management Philosophy\n01:01:04 Collaboration and Bottlenecks in Game Development\n01:05:47 Shaping the Studio for Success\nSubscribe on YouTube: https://www.youtube.com/@coffeewithbutterscotch\nSubscribe on Apple Podcasts: https://apple.co/1LxNEnk\nChat with us on Discord: https://discord.gg/bscotch\nSupport the podcast: https://moneygrab.bscotch.net\nLooking for help making and publishing your own games? Check out LudoKit, the web service we're building to help us with our own games: https://ludokit.com","thumbnail_url":"https://img.transistorcdn.com/57RnUDMrX7h6l91fJ2kOsVBxjM7ppOThe0dep8MNmrA/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMxMTcxLzE2NTM1/MDM3OTEtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}