{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"UIBuzz - Software and game development","title":"My Godot 3D experiences and Unity China Packages","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/53690dea\"></iframe>","width":"100%","height":180,"duration":446,"description":"In this episode, I share my surprisingly positive experience diving into 3D game development with Godot.Despite what I'd read online, performance has been more than acceptable for my current project.I also walk through my mixed results exporting 3D assets from Unity into Godot — models come in fine, but texturing can be a mess.I'm seriously considering a ~$30 plugin to streamline the workflow.Contact mehttps://peterwitham.com/contactCould you show your support by buying me a coffee?https://peterwitham.com/bmc","thumbnail_url":"https://img.transistorcdn.com/YgrKeLdhg6NGDSmMtWQVwIbuSC2PIkAmGy-XD6on8uI/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMyMTk3LzE2OTE0/MjEwMDMtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}