{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Around the Hearth","title":"Talking World Building, Collaboration & Beyond","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/539c9a63\"></iframe>","width":"100%","height":180,"duration":3528,"description":"A recording of a talk by Lowell Francis about handling world building and collaborative elements. This session was part of Shared Hearth, the Open Hearth Gaming Community free ttrpg weekend. \nIn this talk/discussion we hit on \nReasons for a shared approach \nHow existing games handle this \nOnline tools and techniques \nManaging collaborative building \n...and more. \nTalk Outline and Notes\nThis was a mixed discussion and Q&A. We talked about adapting a more fixed setting, like Duskvol from Blades in the Dark, and make it into one with even more interesting player input and creation. \nFind out more about the Open Hearth Gaming Community\nSupport us on Patreon!\nOur actual play podcast can be found here \nFollow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg\nBluesky: https://bsky.app/profile/openhearthrpg\nMastodon: @openhearthrpg@dice.camp ","thumbnail_url":"https://img.transistorcdn.com/T8VIITqao1ZgLygQ-2zgvuKmwYkcrsjrkOdxemcmfZQ/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iMWNl/NTMwMjJjN2U4ZDQ2/YmU4YmU4ODIzZTZj/ODBhNy5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}