{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Game Dev Podcast | Coffee with Butterscotch","title":"[Ep288] Liquid Bug Phase","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/58c89aa0\"></iframe>","width":"100%","height":180,"duration":4021,"description":"Hey, Shenanites! In this episode, we discuss tool inertia, diluting the particulate poo, and math. We tried to take more time for questions this week and ended up airing some grievances. But that’s what happens when you have highly specific pet peeves: one minute you’re talking about slippers, and the next you’re ranting about water slapping nonsense. Seems about par for the course.","thumbnail_url":"https://img.transistorcdn.com/57RnUDMrX7h6l91fJ2kOsVBxjM7ppOThe0dep8MNmrA/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMxMTcxLzE2NTM1/MDM3OTEtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}