{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Game Dev Podcast | Coffee with Butterscotch","title":"[Ep280] Big Brain Quarter","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/58f9f039\"></iframe>","width":"100%","height":180,"duration":4323,"description":"Hello, Shenanites! This week, we talk about predeciding, the naming problem, and ending conversations. Our quarterly review revealed that we haven’t done enough thinking about thinking about things because doing things is often a lot easier. Until suddenly it isn’t. Every time a thing is hard, ask yourself, “Does it have to be?” Frankly, we could all use a burrito.","thumbnail_url":"https://img.transistorcdn.com/57RnUDMrX7h6l91fJ2kOsVBxjM7ppOThe0dep8MNmrA/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMxMTcxLzE2NTM1/MDM3OTEtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}