{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"The Short Game","title":"177: Anodyne","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/6a4c112e\"></iframe>","width":"100%","height":180,"duration":2955,"description":"Anodyne by developers Sean Han Tani and Marina Kittaka is something we’ve been meaning to cover for a very long time. Originally released in February 2013 (early days of the indie game boom), it’s taken this surreal Zelda-like over six years to get a console release. Now that it’s available on PS4 and Nintendo Switch, and on the eve of the release of its sequel, Laura and Raygan visit Anodyne to see how it stands the test of time.\nAnodyne is available for Windows, Mac, and Linux, as well as iOS, Android, PS4 and Nintendo Switch, for $9.99. Expect it to take around 10 hours to complete.\nLinks for This Episode:\n\nAnodyne\nIwata Asks – The History of Handheld The Legend of Zelda Games\nSteam Community :: Guide :: A complete guide to Anodyne’s 100% \nApollo astronauts left their poop on the moon. NASA ought to go back for that shit. – Vox \nHi Score Girl | Netflix Official Site \n\n\nYou can follow our show on Twitter at @_shortgame\nLike the show? Support us by writing a review on iTunes!\nYour hosts this week were:\n\nRaygan Kelly – @raygank\nLaura Nash – @laurajnash","thumbnail_url":"https://img.transistorcdn.com/CxYZwjjs_4iLjyLDzLnaaznbL5170eSsi-gM7hls96Q/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iYzFm/ZGZmOGU2NDYxOTZl/YzAzNTU2NWM4MzJk/NzBmNy5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}