{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Cybertraps Podcast","title":"The Metaverse: Virtual World, Real Dangers Cybertraps 123","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/6aed1653\"></iframe>","width":"100%","height":180,"duration":2781,"description":" New Item: British Journalist Yinka Bokinni led production of a documentary, “Inside the Metaverse: Are You Safe?”, which is airing on UK Channel 4 later today   https://www.channel4.com/programmes/inside-the-metaverse-are-you-safe-dispatches She posed as both a 22-year-old woman and a 13-year-old girl The interactions horrified her   What Is the Metaverse?  Portmanteau of “meta” (“after” or “beyond”) and “universe” – so, “beyond the universe” A vague and complex term for an online space, typically including virtual reality OR a virtual world (like Fortnite, Roblox, Minecraft, World of Warcraft, etc.) No clear-cut definition, no established rules Few people fully appreciate how fast this will all happen Heavy reliance on user-generated content (particularly in chat rooms), which is protected by Section 230 Headsets, glasses, contact lenses? Most companies anticipate some sort of digital economy within those spaces Some plans to incorporate physical sensations, like smell, touch, and sound   Who Can Access the “Metaverse”?  Users of Oculus Quest (now called “Meta Quest”), a popular VR headset Apps are downloaded from the Oculus Quest Store that enable Oculus Quest users to interact with each in virtual space Apps can be used with multiple VR devices, not just Meta Quest Meta spokesperson:  “We prohibit anyone under 13 from creating Quest accounts and design some experiences only for people 18 and over.” ’We have a suite of VR parental supervision tools to help parents and carers who choose to allow teens 13 and over to use the headset to monitor their use, limit the time they spend using it and ensure they take breaks.\"     Some Emerging Risks  More Difficult for Parents to Monitor What Children Are Doing Distraction / Addiction Economics  Fraud Overspending on upgrades   Loss of Privacy Physical Harms  Motion sickness from immersive reality Discomfort / pain from wearing headsets too long Desensitization to harmful behavior   Psychological Harms Racism / Misogyny...","thumbnail_url":"https://img.transistorcdn.com/-npbjlTwEpH5Ybi_ySNRhS-EfNqaI7Ep1svTppTGhLE/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzQxNTcyLzE2ODM5/MjY0NDktYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}