{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"TypeScript.fm - The Friendly Show for TypeScript Developers","title":"Nuxt DevTools V4, It's JS Engine Season, and TypeScript Still #1 on GitHub | News | Ep 88","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/805c3d66\"></iframe>","width":"100%","height":180,"duration":5066,"description":"News for the week of October 26, 2026: Nuxt DevTools V4 is bigger and badder than ever, it's JS engine season with Yavashark and Boomkat, and TypeScript stays #1 on GitHub as more than 40% of pull requests now start with an agent. From the community: a SOML parser in TS types, a TypeScript to SNES compiler, and how to access the runtime values for type unions.\nSponsored by Excalibur.js\nExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.\nHomepage and Docs: https://excaliburjs.com\nMake Your First Game in 10 Minutes\nJoin the Discord: https://discord.gg/9UemP985Uy\n\nChapters\nNews\nTooling & Runtimestttt: I finished the TypeScript type checker. it's fast – TS type checking in C (via Tess)\nEnde homepage is live\nYavashark: I've Built A JS Engine Every Day For 950 Days Straight (via Rob Palmer)\nBoomkat: A tiny JS engine with ES2026 + native TS and JSX support (via Ricardo Tomasi)\nSWC Next: Inspired by the Yuku compiler architecture (via Rob Palmer)\nNode.js 27 Alpha\nElide 1.6.2: Embedded C compiler and linker via LLVM\nFrameworksNuxt DevTools v4\nTanStack DB 1.0 RC1: Going All In on Oracles\nWeb PlatformGitHub Universe 2026: Evolving every layer of the stackPlus: Octoverse: Commits, pushes, reach new highs in 2026 as developers build with agents\nPlus: GitHub debuts Copilot Fusion, a new model selection & orchestration system that beats Claude Code for half the API cost\nECMAScript: Simon Zünd ships the TG4 Stage 3 “Scopes” proposal for source maps in Chrome 158 (via Rob Palmer)\nHTML-in-Canvas in Chrome 157: Interactive DOM inside 2D, WebGL, and WebGPU\nFirefox 159.0, See All New Features, Updates and Fixes\nSafari 27.2 Release Notes\nSecurity CornerPSA: Linux Kernel TCP Flaw With 9.8 CVSS Score Affects Ubuntu, Red Hat and Other...","thumbnail_url":"https://img.transistorcdn.com/LUVFPtghCfQs9Z5cmq099b61B1Uvk41woCYRjlvHUak/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jY2Ew/ZThkMTZkZGNiN2E2/Mzc1MmI5NWI0ZjU0/YjA3MS5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}