{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Free Play Podcast","title":"Free Play 141 | When Kickstarters Go Too Far","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/85a64fe4\"></iframe>","width":"100%","height":180,"duration":4965,"description":"This week Matt found a Kickstarter for Marvel Zombies - A Zombicide Game and the highest tier that included ALL the good stuff was over $600. He was crushed. The Kickstarter was also finished, so he had no chance anyways. But it made us think: is there a price limit to Kickstarter FOMO? Is a $600 ask a good business decision for the developers and reasonable for the consumer? That’s what we want to talk about this week on the Free Play podcast.","thumbnail_url":"https://img.transistorcdn.com/PjDlKjs6y6IJXsR6RZX-LIPE3dPnF4k-zw2EL5cpJEU/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMzNDY3LzE2NjEy/MDQ0MjEtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}