{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"The Audio Programmer Podcast","title":"Game Audio & Synth Building w/ Niels Johannes de Wit (Indie Audio Programmer) | Ep 24","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/926271a5\"></iframe>","width":"100%","height":180,"duration":8837,"description":"In this episode, we sit down with indie developer Neils Johannes de Wit. We discuss his background into audio programming, the complex process of finishing projects, the evolution of audio technology, and much more! Later on, Neils also demonstrates his audio synthesizer, which he created using standard C++ and the JUCE library. Originally recorded on November 4th, 2023.","thumbnail_url":"https://img.transistorcdn.com/WAMe5NUNSyFsES0Trmoo3d8DWaiJDUqNHRAw0u3OvBQ/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS84MTA5/ZmQ2MDVhYTY2ZDk5/NDA3MDJmNjg4M2Ez/NTk5ZS5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}