{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"TypeScript.fm - The Friendly Show for TypeScript Developers","title":"Type-aware Linting, Vite+, and the Future of Dev Tooling | VoidZero | Ep 83B","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/95684100\"></iframe>","width":"100%","height":180,"duration":4550,"description":"In this special episode, the two fools are joined by Cameron Clark and Jim Dummett from VoidZero (and now, Cloudflare) to talk about the latest developments in type-aware linting, Vite+ and the Vite ecosystem, and what the future of dev tooling looks like for TypeScript and JavaScript developers.\nSponsored by Excalibur.js\nExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.\nHomepage and Docs: https://excaliburjs.com\nMake Your First Game in 10 Minutes\nJoin the Discord: https://discord.gg/9UemP985Uy\n\nChapters\nLinks\nCameron on GitHub\nJim's talk on oxc and type-aware linting\nVite+ (and 1.0 announcement)\nVoid Cloud\nVoidZero Blog\noxlint plugin: anti-slop\nMusic\nSeahorse Dreams by Kubbi (Spotify)","thumbnail_url":"https://img.transistorcdn.com/LUVFPtghCfQs9Z5cmq099b61B1Uvk41woCYRjlvHUak/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jY2Ew/ZThkMTZkZGNiN2E2/Mzc1MmI5NWI0ZjU0/YjA3MS5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}