{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Game Dev Podcast | Coffee with Butterscotch","title":"[Ep295] The Buttermasters of Buttervania","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/95d18c8f\"></iframe>","width":"100%","height":180,"duration":3722,"description":"Hiya, Shenanites! This week, we talk about proximity to swears, game shaped objects, and one day monarchs. Sometimes it’s fun to jump into a project where you have no earthly idea what to do. That’s why being a side NPC is such a good time. You can do whatever you want because it’s all optional. In this unskippable cutscene, we’ll explain...","thumbnail_url":"https://img.transistorcdn.com/57RnUDMrX7h6l91fJ2kOsVBxjM7ppOThe0dep8MNmrA/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMxMTcxLzE2NTM1/MDM3OTEtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}