{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"The Short Game","title":"05: FTL – Faster Than Light","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/9729ebf0\"></iframe>","width":"100%","height":180,"duration":4719,"description":"\nIn our fine fifth episode, we launch into the depths of space with FTL: Faster Than Light.\nWe discuss the qualities that make the game so quick and yet so infinitely re-playable, with digressions into the definition of the roguelike genre.\nWe also determine scientifically that spoilers don’t spoil anything. It’s science!\n\nLink to Wired Science article 2011\n\nNate and Shane also share their secrets to success in FTL, and we all share some tales of embarrassing defeat.\nFTL is available for:\n\nMac, Windows, and Linux through Steam\nMac, Windows, and Linux Direct from the developers\niPad through the Apple App Store\n\nAll versions are $9.99. \nExpect the game to take between 20 minutes and 2 hours per “run” depending on your luck and skill level, with extensive re-playability.\nHere is the excellent strategy wiki page we discussed in this episode.\nOther topics this week include:\n\nHearthstone for iPad, Mac, and Windows\nMercenary Kings for PS4 (Free with PS+!), Mac, and Windows (Steam)\nSevered announcement trailer from Drinkbox Studios\n\nSome images from Severed","thumbnail_url":"https://img.transistorcdn.com/CxYZwjjs_4iLjyLDzLnaaznbL5170eSsi-gM7hls96Q/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iYzFm/ZGZmOGU2NDYxOTZl/YzAzNTU2NWM4MzJk/NzBmNy5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}