{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Science Tech Brief By HackerNoon","title":"What Designing for a Reusable Cup Taught Me About the Limits of Consumer Tech in B2B Operations","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/9db40afb\"></iframe>","width":"100%","height":180,"duration":291,"description":"\n        This story was originally published on HackerNoon at: https://hackernoon.com/what-designing-for-a-reusable-cup-taught-me-about-the-limits-of-consumer-tech-in-b2b-operations.\nHow designing QR-based reusable cup tracking for sustainability venues revealed why consumer UX and B2B operations need fundamentally different systems\nCheck more stories related to science at: https://hackernoon.com/c/science.\n            You can also check exclusive content about #sustainability, #ux-design, #green-tech, #consumer-tech, #product-design, #design, #consumer-ux, #b2b,  and more.\nThis story was written by: @IsaiahUdoh_79cpk348. Learn more about this writer by checking @IsaiahUdoh_79cpk348's about page,\n            and for more stories, please visit hackernoon.com.\nWhat I took away from this project wasn't a preference for one technology over another. It was a firmer belief that sustainability products need to be designed as two products wearing one skin: an engagement experience built for a stranger with ten seconds of attention and an operational system built for a professional who needs trustworthy, continuous data to run a business.","thumbnail_url":"https://img.transistorcdn.com/S66fL9skYMhlajDauLWqBH_bXds_u8JsPbvAZlh45OA/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzQxMjczLzE2ODM1/ODI0MjQtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}