{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Gaming Tech Brief By HackerNoon","title":"How Supercell Powers its Massive Social Network with ScyllaDB","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/9e968d08\"></iframe>","width":"100%","height":180,"duration":606,"description":"\n        This story was originally published on HackerNoon at: https://hackernoon.com/how-supercell-powers-its-massive-social-network-with-scylladb.\n             Supercell powers real-time cross-game chat, presence, and notifications for millions using ScyllaDB Cloud, enabling low-latency, scalable events. \n            Check more stories related to gaming at: https://hackernoon.com/c/gaming.\n            You can also check exclusive content about #game-server-scaling, #real-time-gaming-backend, #hierarchical-key-value-store, #low-latency-database, #supercell-id, #event-driven-architecture, #scylladb-cloud, #good-company,  and more.\n            \n            \n            This story was written by: @scylladb. Learn more about this writer by checking @scylladb's about page,\n            and for more stories, please visit hackernoon.com.\n            \n                \n                \n                Supercell scaled real-time, cross-game social features for hundreds of millions of players using ScyllaDB Cloud. With just two engineers, they built Supercell ID for account management, chat, presence, and notifications, leveraging hierarchical key-value storage, Change Data Capture, and low-latency writes to handle massive concurrent events efficiently and reliably.\n        \n        ","thumbnail_url":"https://img.transistorcdn.com/BfMc-ZovSv4rGmZkeFGyHIHwikXuq6NLDmb3tagtH1I/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzQxMjcxLzE2ODMz/MTY1MTItYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}