{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"The Killscreen Podcast","title":"What If A Love Eternal's Story Doesn't Explain Itself?","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/a19d9f5c\"></iframe>","width":"100%","height":180,"duration":2508,"description":"Toby Alden is a game designer and DJ based in Los Angeles. Their platformer Love Eternal — released today — is an eight-year collaboration with their brother Sam that grew from an earlier, near-unbeatable freeware game called Love. In this conversation, Toby talks about making music and games in parallel, the surprising amount of work a single animation frame can do, why they let the story operate on dream logic, and what it feels like to hand a creative problem to someone you trust completely.\n\nHosted by Jamin Warren. Music by Nick Sylvester.\nSubscribe to Killscreen for unlimited access to Jamin's writing and the archive at killscreen.com, member-exclusive newsletters and events. I love hearing from you! Email your questions and thoughts to info@killscreen.com \nPlease consider supporting independent media!","thumbnail_url":"https://img.transistorcdn.com/zTYr6doDWNgE9y4YNtSYWKFBPjWC_pIPoM2oNdCN1X0/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS80MGIx/ZDc3YWEyZTY5MzFl/NmNmNmZlZWFmMTRl/YmNhYS5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}