{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Game Dev Podcast | Coffee with Butterscotch","title":"[Ep313] Hermit Crab Life","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/a475097f\"></iframe>","width":"100%","height":180,"duration":3253,"description":"Salutations, Shenanites! This week, we talk about Victorian treatises, invisible structures, and how people aren’t robots. People are also different from each other - who knew? As it turns out, when you acknowledge those two facts, you can construct a conscientious, flexible environment that actually prioritizes a person’s experience. Let’s make the implicit explicit. There’s no reason to have the Inquisition design your office chair.","thumbnail_url":"https://img.transistorcdn.com/57RnUDMrX7h6l91fJ2kOsVBxjM7ppOThe0dep8MNmrA/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMxMTcxLzE2NTM1/MDM3OTEtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}