{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"The Entrepreneur Podcast","title":"75. The birth of an industry with Michael Schmalz","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/a67cfe6b\"></iframe>","width":"100%","height":180,"duration":2317,"description":"The global video game industry is a behemoth that is worth more than the music, television, and film industries put together. That’s not bad for a sector that was considered niche before the 2000s.As the former President of Digital Extremes, Michael Schmalz had a front-row seat to these seismic changes. The London, Ontario-based game studio started by his brother, James, rose to prominence with international hit games like Warframe and Unreal. With a background in business and technology, Schmalz was able to ride the waves of uncertainty and opportunity to build a thriving company that not only delivered iconic games but also shaped the way the industry managed projects and people.In this episode, Schmalz gives us a window into the gaming industry, its history, and what lies ahead.The Entrepreneur Podcast is sponsored by Connie Clerici, QS ’08, and Closing the Gap Healthcare Group, Inc.","thumbnail_url":"https://img.transistorcdn.com/xXiWsuSBcLvKwl_7DvXAheacE2Q7GLG2lpgc0Tmm-9s/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzM5NjQyLzE2Nzgy/ODQ5NjgtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}