{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Magic: The Gathering Drive to Work Podcast","title":"        \n\t\t\t#685: Things Not Going According to Plan\n\t\t","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/b519f511\"></iframe>","width":"100%","height":180,"duration":2928,"description":"In game design, as in any creation—and life really—things don't always go according to plan. In this podcast, I talk about numerous times Magic design ended up having to go in a different direction.","thumbnail_url":"https://img.transistorcdn.com/Fl0AI9MHEwCnxyoskYaBNC2fQjD0KeJnG1AU-g2ETgg/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzIxNDU0LzE2MjE5/ODQ3MTEtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}