{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Story Behind the Stone","title":"Quinn Duffy (Game Director) – Bringing History to Life Through Video Games","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/b827d9d9\"></iframe>","width":"100%","height":180,"duration":1209,"description":"\"If gamers look up some piece of information or read about a piece of history and start connecting dots based on their experience in the game, I think that’s an incredibly powerful experience.\"This week on Story Behind the Stone, we speak with Quinn Duffy, a longtime video game director whose games have shaped how millions of players interact with history in the video game franchises \"Company of Heroes\" and Microsoft's \"Age of Empires\". Quinn shares how reading veteran accounts, visiting battlefields, and studying military tactics helped bring depth and accuracy to titles that connect players with real history in meaningful ways.In this episode:- Learn how Quinn’s battlefield research in places like Leningrad, Caen, and Normandy shaped the authenticity and emotional tone of his games- Discover how immersion and storytelling come together to create strategy games that stand the test of time- Hear why Quinn believes historical games can serve as powerful learning tools that encourage players to explore the past beyond the screen","thumbnail_url":"https://img.transistorcdn.com/iwRNbsL_3aiTP7pHaBwruE9YSrobNuWkyn6LEqiViQg/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9mY2Ex/NjgzMjA3ODE2ODM2/MTBhY2UyODI3MTFk/NTE4MC5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}