{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Around the Hearth","title":"Talking PbtA","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/bdeb63a2\"></iframe>","width":"100%","height":180,"duration":4370,"description":"Powered by the Apocalypse games still remain a strong force in the indie TTRPG space and heavily represented here on the Open Hearth. For this talk we're going to consider where PbtA has been, where it is now, and where it could go. We'll talk broadly about PbtA as a system and specifically about folks' experience with different PbtA iterations. Lowell has ideas, and he'll be leading this discussion group– relying mostly on the participation of folks who join us and desperately filling dead air in between points. This is part of our Open Hearth series of community RPG talks. Selected Links RyneStonetopRapscallionMasksUrban ShadowsPasión de las PasionesVale of the Failed and the FallenEscape from Dino IslandApocalypse World 3eUnder Hollow HillsArmour Astir: AdventHearts of WulinThe ClusterHelp Rae Recover Links Support or donate at https://patreon.com/swordqueengames or https://ko-fi.com/matthewarcillaFind out more about the Open Hearth Gaming CommunitySupport us on Patreon!Our actual play podcast can be found hereFollow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpgBluesky: https://bsky.app/profile/openhearthrpgMastodon: @openhearthrpg@dice.camp   ","thumbnail_url":"https://img.transistorcdn.com/T8VIITqao1ZgLygQ-2zgvuKmwYkcrsjrkOdxemcmfZQ/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9iMWNl/NTMwMjJjN2U4ZDQ2/YmU4YmU4ODIzZTZj/ODBhNy5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}