{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Naavik Gaming Podcast","title":"Roundtable #12 - Google's Project Hug, Building a Remote Team & Supercell's New Game","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/c00a1aac\"></iframe>","width":"100%","height":180,"duration":3212,"description":"Why did Google pay developers to publish only on the Google Play Store? How can a fully remote team successfully build something as complex as a video game? How fun is Supercell’s new game?Answers to this and much more in this week’s Roundtable!In this Metacast episode, Jayne Peressini, Miikka Ahonen and Yonatan Raz-Fridman are joined by your host Nicolas Vereecke to discuss; - Google’s response to Epic Games with ‘Project Hug’ - How to successfully build a fully remote organisation - Supercell’s new game Everdale As this week’s bonus segment, we introduce Pitch your dream game. Panelists get a short time to pitch the game they would love to play, regardless of current technological limitations. If you have a question you’d like answered on the podcast, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!  And as always, if you like the episode, you can help others find us by leaving a rating or review! If you’d like more content, check us out at www.naavik.co. You can also find us on Twitter, LinkedIn and Facebook.","thumbnail_url":"https://img.transistorcdn.com/I6fElHVztPSpIDUYjOOJIkFaMWeOFfzmuK4Zvdw4g2k/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9kYWVl/NmFiNWZkNTg2NDJh/ODQ0NjIzNmRiMDdl/YjJjOC5wbmc.webp","thumbnail_width":300,"thumbnail_height":300}