{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Game Dev Podcast | Coffee with Butterscotch","title":"[Ep298] Giraffe Dreams","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/d0fa988e\"></iframe>","width":"100%","height":180,"duration":4340,"description":"Hiya, Shenanites! In this episode, we discuss the absence of blinking, flat planes of blubber, and the controllers of yore. Sometimes innovation is just realizing that people have fingers and getting the correct hand count. The details might seem small, but they could mean the difference between a midlife crisis and a midlife opportunity. So go ahead and grab some matcha with Bscotcha and listen in! ","thumbnail_url":"https://img.transistorcdn.com/57RnUDMrX7h6l91fJ2kOsVBxjM7ppOThe0dep8MNmrA/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMxMTcxLzE2NTM1/MDM3OTEtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}