{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"go podcast()","title":"036: Game UI in Go with EbitenUI maintainer Mark Carpenter","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/d9df98f4\"></iframe>","width":"100%","height":180,"duration":3905,"description":"I'm joined by Mark Carpenter, the maintainer of EbitenUI, a UI library you may use with your Ebitengine Go game. Game dev is slowly making its way to Go with game library like Ebitengine and Raylib. The nice thing about Ebitengine is that it's built in Go, have great cadance in its development and is simple to use.\nEbitenUI is a UI library that allows you to build UI for your games. It's a simple library that integrates smoothly with the programming model of Ebitengine games.\nLinks:\n\nEbitenUI on GitHub\nEbitenUI documentation\nEbitenUI on Reddit\nEbitenUI on Discord\nAwesome Ebitengine\n\nAs always if you want to support my efforts with this show please talk about it, share it. You may also purchase my online courses Build SaaS apps in Go and Build a Google Analytics in Go, there's a 50% discount for listeners of this show.","thumbnail_url":"https://img.transistorcdn.com/jb5WMSQZD13ocEars69kFf1u9yukuL4DkSvOb7k0bTo/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzI3MjkyLzE2NDE1/NjU2MDgtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}