{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Game Dev Podcast | Coffee with Butterscotch","title":"[Ep318] Swirly Diagonals","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/daa9cd29\"></iframe>","width":"100%","height":180,"duration":3418,"description":"Good day, Shenanites! In this episode, we discuss the torch problem, confetti cards , and table scraps. We’ve talked about project creep and scope creep - now let’s talk about complexity creep! People expand the fill the spaces that they’re in, whether those spaces are physical or virtual. You know you’re outgrowing your current systems if you spend most of your time handing off work instead of actually doing the work. If you don’t filter the noise, then everything is chaos.","thumbnail_url":"https://img.transistorcdn.com/57RnUDMrX7h6l91fJ2kOsVBxjM7ppOThe0dep8MNmrA/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMxMTcxLzE2NTM1/MDM3OTEtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}