{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"Building the Open Metaverse","title":"Inside ShapesXR: Inga Petryaevskaya's Vision for Immersive Collaboration","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/f2f18036\"></iframe>","width":"100%","height":180,"duration":2593,"description":"Inga Petryaevskaya, the visionary CEO and Founder of ShapesXR, joins the podcast to share her inspiring journey from her early career in machine learning at Siemens to leading a pioneering VR collaboration platform. With a deep-rooted passion for technology and innovation, Inga discusses how ShapesXR is revolutionizing the way we design and collaborate in immersive environments.\n\nStarting with her background, Inga explains how her work at Siemens involved early applications of machine learning, such as predicting flooding in Amsterdam. This experience laid the groundwork for her understanding of how emerging technologies can solve real-world problems. Transitioning to the VR industry, she founded ShapesXR to address the challenges of explaining complex ideas and designs in immersive, three-dimensional spaces.\n\nShapesXR, Inga elaborates, is designed to enhance collaborative design processes by allowing teams to prototype, iterate, and visualize ideas in real time. The platform's versatility is highlighted through various use cases, including designing XR applications, creating digital twins for real-world events, and even designing fashion items. By enabling rapid prototyping and integrating storytelling elements, ShapesXR supports a wide range of industries, from healthcare training to retail and fashion.\n\nInga also addresses the broader XR landscape, noting the significant potential of AI to further accelerate and enhance VR experiences. She envisions AI as a powerful tool for rapid prototyping, environment generation, and co-ideation, making the design process more efficient and intuitive. This integration aligns with ShapesXR’s mission to democratize access to immersive design tools and foster innovation.\n\nThe upcoming release of ShapesXR 2.0 marks a significant milestone for the platform. Inga reveals that the new version will be a truly cross-platform product, supporting various devices and input methods. This upgrade includes a redesigned UI, procedural...","thumbnail_url":"https://img.transistorcdn.com/fue1pN_FUrEPTYlaSr9OrcqmGkxDXcbRwZM2lfUj8qU/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9jYzJk/OGM0ZjkxMTEwNjUw/NjM3MGYzYmQ2ZjE4/NTZkYS5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}