{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"UIBuzz - Software and game development","title":"Achievement system in your games for retaining players","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/f8d365ae\"></iframe>","width":"100%","height":180,"duration":362,"description":"In this episode, I discuss the importance of adding achievements to games after implementing a leaderboard in my iOS game. I explain achievements, how they benefit player engagement, and how they extend the game's lifespan. I share examples like jumping hurdles and seasonal events to keep players coming back. Achievements provide goals, a sense of accomplishment, and friendly competition. I encourage game developers to integrate achievement systems for an enhanced player experience and competitive edge.\nJoin me on the podcast to share your game and app development thoughts.\nhttps://peterwitham.com/contact\nYou can also show your support by buying me a coffee\nhttps://peterwitham.com/bmc","thumbnail_url":"https://img.transistorcdn.com/YgrKeLdhg6NGDSmMtWQVwIbuSC2PIkAmGy-XD6on8uI/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMyMTk3LzE2OTE0/MjEwMDMtYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}