{"type":"rich","version":"1.0","provider_name":"Transistor","provider_url":"https://transistor.fm","author_name":"dotzip","title":"Finding Comfort in the Uncomfortable in Birth","html":"<iframe width=\"100%\" height=\"180\" frameborder=\"no\" scrolling=\"no\" seamless src=\"https://share.transistor.fm/e/fd1a1412\"></iframe>","width":"100%","height":180,"duration":5017,"description":"Welcome to the first episode of dotzip! A show about big games (video AND tabletop) in small packages.Today we're talking about Birth by Madison Karrh! A game about loneliness, making friends, and appreciating the unique parts of all of us that make up the whole person. And also puzzles. Lots of little puzzles.Buy Birth on Steam, Switch or Xbox! And check out Madison Karrh's other projects!(CW for illustrated body horror and stylized, but detailed, drawings of bugs)---Discussed in the episode\"i want shorter games with worse graphics made by people who are paid more to work less and i'm not kidding\" tweet from @Jordan_MalloryListen to Chase on Video Game Podtimism!!!!The Worst Puzzle of All-Time | Design Delve from Second Wind [In the context of what makes puzzles good]A chat with the creator of Birth from Christian Donlan at EurogamerAdditional stuffA WINGS Exclusive Interview with Madison Karrh, developer of Birth by WINGS Interactive on MediumBirth review: a comforting puzzle game about death and decay by Rachel Watts for Rock Paper Shotgun---Visit our website!Follow the show on Bluesky!Check out The Worst Garbage Online!---Art by Tara CrawfordMusic by _amaranthineAdditional sounds by BoqehProduced and edited by AJ Fillari---Timecodes:","thumbnail_url":"https://img.transistorcdn.com/KMdiK6ZoEuqLIoVSzjXsye-FZNSdtYrP-YPOAHA7WTM/rs:fill:0:0:1/w:400/h:400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzQ5ODAwLzE3MDgw/MjA2NjItYXJ0d29y/ay5qcGc.webp","thumbnail_width":300,"thumbnail_height":300}