Game Dev Podcast | Coffee with Butterscotch

Greetings, Shenanites! In this episode, we talk about blame nets, the strongest cereal, and Norman doors. Once you have your ducks in a column and your crabs in a row, you can turtle up and just start poking people. At base, learning, teaching, and, really, all forms of communication are about figuring out assumptions. Once you do that, the world is your truffle!

Show Notes

Greetings, Shenanites! In this episode, we talk about blame nets, the strongest cereal, and Norman doors. Once you have your ducks in a column and your crabs in a row, you can turtle up and just start poking people. At base, learning, teaching, and, really, all forms of communication are about figuring out assumptions. Once you do that, the world is your truffle!

Questions answered (abbreviated):

  • GamemakerOG: What was your guys' introduction to Gamemaker? What is one of your fondest early Gamemaker memories?
  • challosis: Do y'all educate yourselves on game design outside of building games?
  • Beekie Boppaboop: When playing video games for fun, do you often accidentally start to look at the gameplay from a designer's perspective? Does this take away from or add to your experience?

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What is Game Dev Podcast | Coffee with Butterscotch?

Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.

Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net