Game Dev Podcast | Coffee with Butterscotch

Hiya, Shenanites! This week, we talk about integrated error codes, Detective John Pikachu Wick of Thrones, and boundaries. Also in this episode, tables and rulers will blow your mind. The moral is and will always be this: Everything is dramatically more complicated than it seems.

Show Notes

Hiya, Shenanites! This week, we talk about integrated error codes, Detective John Pikachu Wick of Thrones, and boundaries. Also in this episode, tables and rulers will blow your mind. The moral is and will always be this: Everything is dramatically more complicated than it seems.

Questions answered (abbreviated):

  • Beepom Dooproost: Hey, Seth how is your experience with Unity going? When can we expect an FPS Crashlands 3D remake?
  • challosis: If y'all decided to stop making games, what business would you pursue? If the world ended nuclear-ly and the BSquad survived, what business would you pursue?
  • Fraser_: What ever happened to your micro-blogging scheme/Shenanifeed?
  • MySecretWeapon: Why is it that I find it hard to purchase a game if the review score is less than 7.5/10? Why does the difference between 7 and 9 out of 10 seem as large as the difference between 1 and 7 out of 10?

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What is Game Dev Podcast | Coffee with Butterscotch?

Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.

Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net