Mastering Retention

On today's episode of Mastering Retention, Ido Naim (VP of LiveOps at Tripledot Studios) speaks with Tom about executing LiveOps events in hyper-casual games and discusses how LiveOps translates to ad-based games.

Show Notes

- 0:31 How did Ido get into the video game industry?

- 4:03 Going from a data-driven company to a fast-paced company?

- 6:40 What did Ido’s VP of GameOps role look like at Voodoo?

- 10:50 Can liveops can be done in hyper-casual games?

- 17:40 How does liveops translate into an ad-based game?

- 22:34 Learning from failures

- 30:36 How to brainstorm solutions to problems?

- 32:59 How to learn from churned players.

- 40:35 When to consider killing your game.

- 49:56 How to keep more players around longer.

Creators & Guests

Host
Tom Hammond
Co-founder and CEO UserWise | serial entrepreneur | Inc 500 | angel investor | startup advisor

What is Mastering Retention?

Welcome to the ultimate gaming breakdown with Tom Hammond and Neil Edwards! Tune in every week as we deconstruct today's top games and reveal the secrets behind their success.