{
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      "title": "The Infrastructure Gap: Why Museums Can't Show Interactive Work",
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      "title": "Theo Triantafyllidis on Building Performative Systems",
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    {
      "title": "Beyond IT: What Game-Based Art Actually Requires",
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    {
      "title": "The Funding Paradox: Digital vs. Physical Production",
      "startTime": 235,
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    {
      "title": "Technical Realities: Maintenance, Testing, and Player Psychology",
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    {
      "title": "Case Studies: From Two-Week Prototypes to Three-Year Developments",
      "startTime": 939,
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    {
      "title": "Building Institutional Literacy for Game-Based Practice",
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  ]
}