In this week's episode, we chat with Maia about tracking the passage of time within a campaign, how GMing changes your persective on the game, and the challenges of playing coming-of-age narratives at a table of adults. Maia is part of the team behind
the Magical Land of Yeld TTRPG system, and this ended up being a really thoughtful conversation about designing and playing a game that feels very different from the classical fantasy TTRPG.
This season, we're experimenting with shorter conversations about how people play games. We heard from the Yeld team (briefly!) at
the Dragonflight gaming convention earlier this season, and we're really grateful to dive deeper into the system with Maia this week.
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