The Killscreen Podcast

Sam and Andy Rolfes self-describe their work as “overly navel-gazing, obsessed-with-layers, weird.” From visualizing songs by Lady Gaga and BLACKPINK to facilitating mind-bending, improvisational performances at MoMA, the duo are in a perpetual toggle between real life and the screen. Cleverly using VR, mixed reality, figurative animation, and motion capture tools to highlight the absurdity of life, dream up ironic characters, and make anti-capitalist statements, Sam and Andy discovered and p...

Show Notes

Sam and Andy Rolfes self-describe their work as “overly navel-gazing, obsessed-with-layers, weird.” From visualizing songs by Lady Gaga and BLACKPINK to facilitating mind-bending, improvisational performances at MoMA, the duo are in a perpetual toggle between real life and the screen. Cleverly using VR, mixed reality, figurative animation, and motion capture tools to highlight the absurdity of life, dream up ironic characters, and make anti-capitalist statements, Sam and Andy discovered and perfected a digital fluency that's uniquely theirs. They also happen to be brothers.
Sam and Andy sat down with us to speak about their 3D modeling software from childhood, why improv comedy is seminal for their practice, and the game they’re designing—fingers crossed, the first of many.
This episode was hosted by Jamin Warren, founder of Killscreen. Music by Nick Sylvester.

Thoughts? Guest suggestions? Email us at info@killscreen.com.

Killscreen is an arts and culture organization committed to advancing the practice of interdisciplinary play. Founded in 2010, we seek to drive the intersection of design, culture, and impact through cross-disciplinary collaboration to show the world why play matters. We want to break down the barriers that have traditionally segregated play and games from other creative disciplines and foster a diverse community of creators with ambassadorial relationships to the world around us.

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What is The Killscreen Podcast?

Jamin Warren founded Killscreen as well as Gameplayarts, an organization dedicated to the education and practice of game-based arts and culture. He has produced events such as the Versions conference for VR arts and creativity, in partnership with NEW INC. Warren also programmed the first Tribeca Games Festival, the groundbreaking Arcade at the Museum of Modern Art, and the Kill Screen Festival, which Mashable called "the TED of videogames." Additionally, he has served as an advisor for the Museum of Modern Art's design department, acted as cluster chair for the Gaming category for the Webbys, and hosted Game/Show for PBS Digital Studios.