David and Jim talk about software engineering at Disney, how to utilize frameworks, not being afraid to ask stupid questions in the workplace, and how to not get stuck building software when there is not a whole lot of guidance.
Show Notes
Talking Points:
- Jim’s side projects
- Early programming languages
- Programming for Disney
- Managing projects with a team
- How to utilize frameworks
- Making projects successful
- Psychological safety
- Asking questions as a dev in the workplace
Quotable Quotes:
- “It was like pure creativity. You could imagine things and then get immediate feedback, that thing you imagined was made real.” - JB
- “I learned by making mistakes.” - JB
- “I discovered that fairly early on that every time I wrote a program to do X, I would get super interested in X.” - JB
- “One of the things I think I learned from Kevin (Jim’s past roommate) was just to be fearless, was just to try things.” - JB
- “I've seen some things (frameworks) that seem sensible and good that everyone talks about, but they come and go over time.” - JB
- “I experienced this many times: I'll ask a really obvious, stupid question and I will hear audible sighs around me because the people are relieved that someone finally asked it.” -JB
- “One thing for sure is if people are afraid to express their opinion, if there's just a lot of head nodding and ascent and not a lot of frank discussion, that's usually a bad sign.” - JB
- “You don't get very many superpowers as you get older, you mostly lose them, but one of the ones you gain is not giving a f$#%.” - JB
Notes:
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