Campaign Spotlight

This week, we chat with David about saving the whales, publishing your own game systems, and making a city feel corrupt, classy and discreet. David has built some very cool systems, and our conversation covers rules lawyering, game balance, and what it means for a table to tell a story together. For the first time in a long time, we don't spoil any media and we also don't ruin our changes at any sponsorships.

This episode is heavy on references to other games! First and foremost, you should go check out David's Itch page where you can find Blood and Velvet and other game systems. David cites the following systems as inspiration:
We also discuss a few worldbuilding systems:
David also recommends Fallen London, Darkest Dungeon, Black Jack Justice, and Friends at the Table - especially the Partisan arc.

Finally, if you're interested in learning how to code in Python, here's a decent place to get started.

These week's intro comes from Seattle Dungeon Master Bryan Erickson! Thanks for the fun intro.

David composed and recorded the theme music for this week's monologue. As always, Reilly wrote the main theme for the podcast. If you like the music on the show, go check out more of Reilly's music.

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What is Campaign Spotlight?

This show explores the creativity and originality of home tabletop games. Every two weeks we interview a GM to hear about the unique world they've built and the story they've told for their players. Between these interviews we take a deeper dive into the history of tabletop gaming.