This story was originally published on HackerNoon at:
https://hackernoon.com/inside-tencent-games-real-time-event-driven-analytics-system.
Tencent Games built a real-time CQRS analytics system with Pulsar and ScyllaDB to power global gameplay monitoring and risk control.
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Tencent Games engineered a real-time, event-driven analytics system using CQRS and event sourcing with Apache Pulsar and ScyllaDB. The platform processes massive gameplay events, dispatches time-series data efficiently, and replicates keyspaces globally for compliance and multi-region control. The result is scalable fan-in/fan-out event streaming that powers anti-cheating and risk detection across millions of players worldwide.