Dice Fiends

Bunny Alice records some notes for herself considering the events of the past year of the Kinder Center. 

Ok, that’s one crisis kinda dealt with, I’ve got some time til the party. I haven’t done one of these in a year but I need to keep notes so here we go
Things have been weird since that day, a lot of new kids have joined us including the three “anime boys” of Alpha, Claire, and Thomas. Claire called Thomas and Alpha her white haired anime boys when she first showed up but look at her, she’s the most anime of them all. I hope Heather’s alright, she had some kind of adventure with the hatter where she went to another dimension where we never founded the Kinder center and apparently we had a fight… but at least according to Heather that Heather and Alice ended up mending that bridge. I also got Charlie to talk with her, but that kinda backfired especially with everything that was going on. Cora had an incident a few days ago at the beach, apparently she fought some evil looking abuelo at the beach according to Kit. Her behavior has been erratic in the past few days since but seemed to be more normal after they stopped a robbery, I might need to see if Espaza  can see her.
Oh speaking of, Dusty and Kyle are back. A weird Cape agent came by with Dusty after he was picked up and Kyle rolled into town in typical Kyle fashion. Kyle is staying in the temporary rooms for now, he gonna go back to Dankrip for good once Dusty gets settled….
Dusty had a hard year and I wish I had known so I could have helped him. Someone posed as Dr Espaza and used her identity to manipulate him and it sounds like they used powers on him. He needs some therapy, but we need to stop this woman, no one hurts one of my kids, especially like that,  and gets away with it.

What is Dice Fiends?

Dice Fiends is an actual play podcast featuring a wonderful cast of chuckle-friends. Our story is similar to many: in an attempt to have fun one late Saturday evening, 6 strangers came together for a one-shot, but had so much fun that we extended that one-shot into a two-shot… and then a three-shot… and then we turned it into a whole campaign!

Since then, we've expanded beyond Dungeons and Dragons and to other games systems for one shots such as Hardwired Island or Shadowrun Anarchy and we hope to branch out ever further. But one thing's for sure, whether we're diving into dungeons or trying not to get geeked on the mean streets of Seattle: we're fiends for the sound of rolling dice.